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Optitrack - ISE 25

Interactive real-time exhibition booth for OptiTrack at ISE 2025 in Barcelona

For OptiTrack's interactive booth at ISE 2025, I took over the technical management of Unreal Engine.

I was responsible for setting up the Unreal level, implementing the real-time logic, and simulating the interactive light spheres controlled by motion. I also oversaw the on-site setup in Barcelona and handled Pixera operations during the event.

The project combined motion capture, immersive light interaction and live visualization – implemented in a high-performance and robust real-time environment for trade fair operations.

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